Step 4
Step 4 of 5
Making an account and checking it works
This is the step where something is actually created. The work is small, because the decisions were made in Steps 1 to 3. What is left is doing it in an order that you will not regret in six months.
What an account is, and why it matters more than the install
The program on your computer is replaceable. If the drive fails, you install it again. The account is not replaceable: it holds every item you have earned, everything you have paid for, and your standing with other players. Losing access to it is the one failure in this whole course that cannot be undone by trying again.
Account recovery, in nearly every online game, runs through the email address you registered with. If you lose access to that email address, you usually lose access to the account too, regardless of how well you remember the password. This single fact should decide which email address you use, and it is why that choice comes before the password.
It also means the account is worth a few minutes of care that the rest of the process does not need. Ten minutes spent on Step 4 is the cheapest insurance in the course.
The order of operations
The following sequence applies to online PC games generally. Individual vendors arrange their screens differently and use different wording, so treat this as the order of the decisions rather than a tour of any particular interface.
- Reach the sign-up page from the vendor's own site. Type the address yourself, or follow a link you have already checked. Do not sign up through a link in an unexpected message.
- Choose which email address the account will use. An address you control, will keep for years, and whose own password you know. If a child is playing, consider an address an adult can also reach.
- Choose a long, unique password. Not one you use anywhere else. Length matters more than symbols.
- Choose a display name that is not your real name. Other players will see it. It should not reveal who you are, where you live, your school or your workplace.
- Verify the email address. Open the message and follow the link. Until this is done, many accounts cannot be recovered at all. Many vendors also treat an account as inactive until it is verified.
- Turn on two-factor authentication immediately, before you play, while you are still in the settings and still paying attention.
- Install the client from the vendor's own site and let the first update finish before expecting anything to work.
- Run the first-launch checks listed further down this page.
Passwords and two-factor authentication
A password is unique if it is used in exactly one place. That is the property that matters, more than any rule about capital letters, because the common way accounts are lost is that a password exposed somewhere else is tried here. A long passphrase of several unrelated words, used nowhere else, is both stronger and easier to type than a short mangled word.
Two-factor authentication, often shortened to 2FA, means that logging in needs your password plus something else: a code from an application on your phone, a code sent by text message, or a physical key. It is the single most effective thing you can switch on, because it makes a stolen password insufficient on its own.
Where a vendor offers a choice, an authenticator application is generally preferred over text messages, because text messages depend on your phone number remaining under your control. The Australian Cyber Security Centre publishes free, plain-language guidance on passphrases and multi-factor authentication for individuals, and it is a better reference on this than any games site, including this one.
Recovery codes
When you switch on two-factor authentication, you are usually shown a set of one-time recovery codes. These exist for the day your phone is lost, broken or replaced. Save them somewhere that is not the phone — printed and filed, or in a password manager. Almost everyone who is locked out of an account skipped this screen.
Getting to the right page in the first place
Game accounts are a target precisely because they have value, and the usual method of attack is not technical. It is a message or a page that looks like the vendor and asks you to log in. Three habits deal with nearly all of it.
Reach login pages by typing the address or using your own bookmark, rather than by following a link in an email, a chat message or an advertisement. Treat any message about your account that creates a sense of hurry — a suspension, an expiring reward, a verification deadline — as something to check by logging in separately rather than by clicking. And accept that a genuine vendor will never need your password sent to them, by any channel, ever.
Scamwatch, run by the National Anti-Scam Centre, collects reports of scams in Australia and publishes current examples and advice on what to do if you have been caught by one. If something has already gone wrong, that is where to start.
First-launch checks
The first time a large online game starts is the occasion when most new players conclude something is broken. Usually nothing is. These checks, in this order, settle it.
| Check | Why it is on the list |
|---|---|
| Let the first update finish completely | A client installed today often downloads a large update before it will run. A screen that looks frozen is often downloading. |
| Set the server region | Choosing a region near Australia reduces the delay between your action and the server. This setting is often buried and often wrong by default. |
| Check the display settings | If motion is rough, lowering one or two picture settings usually fixes it before anything else needs changing. |
| Check sound input and output | Many games default to a device you are not using. Fixing it now avoids a conversation about it later. |
| Find the mute and report controls | Knowing where they are before you need them is the point. Step 5 explains when to use them. |
| Close the game and log back in | The only way to confirm you actually know your own password and your second factor works. |
| Check the account's own privacy settings | Who can message you, who can see your profile, whether your activity is public. These are account settings, separate from the operating system's. |
The worked example household
Hypothetical household — illustration only
The adults create the account using an email address both of them can reach, not the teenager's school address. The password is three unrelated words, written down and kept with the passports. Two-factor authentication goes on before anything is installed, and the recovery codes are printed and put in the same place.
The first launch takes forty minutes, almost all of it the first update, and nobody panics because they had been told to expect it. The server region is changed from the default to the nearest option. The last thing they do is close the client and log in again from scratch, which is how they discover that one of them had mistyped the password into the manager.
The product used as this course's example
For the game this course refers to by name, the affiliate programme states that the action it pays us for is a reader creating and activating an account, and that the game runs on desktop computers — Windows, macOS and Linux. We have not been given its sign-up screens, its security options or its recovery process, so the sequence above is written for the category rather than as a tour of that vendor's interface. Use the vendor's own support pages for the specifics.
Visit the World of Tanks websitePaid affiliate link. Multi.kuk.shop s.r.o. is paid a commission if you create and activate an account after following it; your cost is unchanged either way. Everything in this step can be done at any vendor, and the course does not need you to use this one.
Step 4 checklist
Work through this before Step 5
- Reach the sign-up page by typing the vendor's address or using your own bookmark.
- Choose an email address you control, will keep, and know the password to.
- Set a long password used nowhere else, and record it in a password manager or somewhere physically safe.
- Choose a display name that does not reveal your real name, location, school or workplace.
- Open the verification email and complete verification.
- Turn on two-factor authentication, preferring an authenticator application if offered.
- Save the recovery codes somewhere that is not the phone holding the authenticator.
- Install the client from the vendor's own site and let the first update finish before judging anything.
- Set the server region to the option nearest Australia.
- Check display settings, then sound input and output.
- Find the mute and report controls and note where they are.
- Open the account privacy settings and decide who may message you and see your profile.
- Close the game, log in again from scratch, and confirm both the password and the second factor work.
- Confirm no payment method is stored against the account unless your household rule from Step 3 says otherwise.
Before you move on
You have an account you can get back into, on a computer you know can run the game, in a game whose content and commerce you have already looked at. Step 5 is about the part that lasts: time, money, other people, and leaving well.